It tin even upscale textures that would otherwise exist also blurry as they were fabricated for the minor screen of the original PSP.

Even on modern Android phones and tablets, y'all can often run at double the original resolution.

Features:

  • Play in HD resolutions and more
  • Play on a tablet for big-screen mobile gaming
  • Customize on-screen touch controls or use an external controller or keyboard
  • Save and restore game state anywhere, anytime
  • Crank upwards the anisotropic filtering and texture scaling
  • Continue where you left off by transferring saves from your real PSP

PPSSPP is an open source project, licensed under the GPL ii.0 (or subsequently). Anyone is welcome to contribute improvements to the code. Partly thanks to such contributions, PPSSPP'southward compatibility is steadily increasing, letting united states of america all play our PSP games on the devices of our pick.

What's New:

  • Ready for graphics glitches in the on-screen keyboard
  • Lots of minor bug fixes, crash fixes, and functioning fixes and improvements.
  • New Browse... push to allow opening SD cards on Android 11
  • Countless AdHoc networking fixes past ANR2ME, for example Dragon Ball Shin Budokai, PowerStone, Bleach Heat The Soul 7, Kingdom Hearts, GTA: VCS and many more.
  • Graphics issue with car reflections fixed in Outrun, Dirt 2 (#13636, #13640, #13760)
  • Cut-off cards in Yu Gi Oh fixed (#7124).
  • Numerous fixes to the builtin fonts by nassau-tk
  • Added exception handler so PPSSPP stays alive if a game crashes (#11795/#13092)
  • Desktop: Support for multiple example multiplayer (#13172, ...)
  • Workaround for rendering bugs with flat shading in iOS 14
  • Multiple fixes to the IR interpreter (#13897, ...)
  • UI: New fullscreen button on desktop platforms, optional navigation sounds (#13239)
  • Audio and multiple hangs fixes in UWP version (#13792, ...)
  • Partial microphone back up (#12336, ...)
  • Workaround for wacky action mirroring issues in Hitman Reborn Battle Loonshit ii (#13706, #13526)
  • Hardware texture upscaling for Vulkan, mipmap generation (#13235, #13514)
  • Added MMPX Vulkan texture upscaling shader (#13986)
  • Depth texturing back up in Vulkan and D3D11 (#13262, #13556, ...)
  • Functioning fix for Test Bulldoze Unlimited (#13355, ...)
  • Allow rewind on mobile (#13866)
  • Added option to disable on-screen messages (#13695)
  • Added "Lower resolution for effects" on libretro (#13654)
  • Allow chaining multiple mail service-processing shaders (#12924)
  • Support for loading game-specific plugins (#13335)
  • Fixed Assassinator's Creed: Bloodlines Salvage issue on Android (#12761)
  • Hanayaka Nari Wa ga Ichizoku: mono voices fixed (#5213)
  • Boosted fixed games:
    • Namco Museum - Battle Collection, Vol two (#9523, #13297, #13298)
    • Dream Guild Portable (graphics bugs, GL and Vulkan) (#6025)
    • Capcom Classic Collection Reloaded (stuck in render game) (#4671)
    • Xyanide Resurrection (freezing) (#8526)
    • Dissidia Terminal Fantasy Chinese (patched game, invalid address) (#13204)
    • Crazy Taxi (#13368)
    • Spiderman: Friend or Foe (#13969)
    • Downstream Panic (Us) (New Game crash) (#13633)